businesses - Concepts
Explore concepts tagged with "businesses"
Total concepts: 44
Concepts
- 7-11-4 Rule - A marketing principle stating that a buyer needs 7 hours of interaction across 11 touchpoints in 4 different locations before making a purchase.
- Attention Merchants - Entities that capture attention and resell it to advertisers and others who want influence.
- Audience Acquisition Flywheel - A self-reinforcing cycle where content attracts audience, which generates more content and growth.
- Bundling vs Unbundling - Strategic decisions about combining or separating products and services.
- Business as a System - A mental model that views a business not just as a product or legal entity, but as an interconnected system of processes, channels, and components.
- Business Model Canvas - A strategic template for developing new or documenting existing business models.
- Buyer Persona - A semi-fictional representation of your ideal customer based on research and data.
- Calm Business - A business that supports your lifestyle rather than forcing you to sacrifice it for growth.
- Core Human Drives - Five fundamental motivations that drive all human behavior: the drives to Acquire, Bond, Learn, Defend, and Feel.
- Default Alive Business - A business that will survive on its current trajectory without additional funding.
- Disruptive Innovation - Innovation that creates new markets by offering simpler, cheaper alternatives to existing solutions.
- Entrepreneurship Toolbelt - The essential skills, knowledge, and resources that entrepreneurs need to build and grow businesses.
- High-Concept Ideas - Ideas that can be explained in a single sentence while generating immediate interest.
- Human-Market Fit (HMF) - The alignment between an entrepreneur's personal strengths, interests, and their target market.
- Ideal Customer Profile (ICP) - A description of the company or customer type most likely to benefit from your offering.
- Innovator's Dilemma - The paradox where successful companies fail by doing what made them successful.
- Jobs To Be Done - A framework for understanding customer needs by focusing on the 'job' they're trying to accomplish, not the product they're buying.
- Knowledge Economy - An economic system where knowledge and information are primary drivers of value creation.
- Lifetime Memberships - One-time payment for permanent access to a product or community.
- Lifetime Value (LTV) - The total revenue expected from a customer over the entire relationship.
- Long Tail Distribution - A distribution where many low-frequency items collectively represent significant aggregate value.
- Luck Surface Area - Increasing opportunities for luck by doing more and telling more people.
- Minimum Viable Product (MVP) - The simplest version of a product that can be released to test a hypothesis with real users.
- Monthly Recurring Revenue (MRR) - Predictable monthly revenue from subscriptions and recurring customers.
- North Star Metric - The single metric that best captures the core value your product delivers to customers.
- Price Anchoring - A pricing psychology technique where the first price shown influences perception of subsequent prices.
- Product Market Fit (PMF) - The degree to which a product satisfies strong market demand.
- Productive Paranoia - Preparing for worst-case scenarios during good times to ensure survival and success during bad times.
- Productized Services - Services packaged with fixed scope, price, and deliverables like a product.
- Productizing Yourself - Transforming your unique skills and interests into scalable products that can be infinitely leveraged.
- Return on Investment (ROI) - A measure of the gain or loss generated relative to the amount invested.
- Running Costs Influence - How ongoing operational costs affect decision-making, often more than initial investment costs.
- SCQA Model - A storytelling framework using Situation, Complication, Question, and Answer to structure compelling narratives.
- Serviceable Available Market (SAM) - The segment of TAM targeted by your products that is within your geographical reach.
- Serviceable Obtainable Market (SOM) - The realistic portion of SAM that you can capture given current resources and competition.
- Subscription Business Model - A revenue model where customers pay recurring fees for ongoing access to a product or service.
- Sustaining Innovation - Incremental improvements to existing products that serve current customers better.
- Thank You Economy - Gary Vaynerchuk's concept that genuine care and gratitude drive business success in the social age.
- Tiered Pricing - A pricing strategy offering multiple price points for different feature levels or customer segments.
- Total Addressable Market (TAM) - The total market demand for a product or service if 100% market share were achieved.
- Unfair Advantage - A unique edge that cannot be easily copied or bought by competitors.
- Viral Loop - A growth mechanism where each user brings in additional users through inherent product mechanics.
- Win-Win Method - A negotiation approach where all parties achieve mutually beneficial outcomes.
- Workflow Cashflow Outflow Model - A three-phase framework for building a sustainable creator business: optimizing work systems, generating income, and scaling through delegation.
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