agile - Concepts
Explore concepts tagged with "agile"
Total concepts: 21
Concepts
- Agile Manifesto - A foundational declaration of values and principles for iterative, collaborative software development.
- Backlog - A prioritized list of all desired work items for a product or project.
- Burndown Chart - A visual graph showing remaining work over time to track sprint or project progress.
- Cross-Functional Teams - Teams composed of members with different functional expertise working toward shared goals.
- Daily Standup - A brief daily team meeting to synchronize work and identify blockers.
- Definition of Done - A shared checklist of criteria that must be met for work to be considered complete.
- Information Radiators - Visible displays that broadcast important information to anyone who passes by.
- Iterative and Incremental Note-Taking - A methodology that treats notes as living documents refined through continuous small improvements over time.
- Pair Programming - An agile software development technique where two programmers work together at one workstation, sharing a single screen and keyboard.
- Product Owner - The Scrum role responsible for maximizing product value through backlog management.
- Rapid Experimentation - Running quick, low-cost experiments to test ideas and learn before major investments.
- Scrum Master - The Scrum role responsible for facilitating the process and removing team impediments.
- Scrum - An agile framework for managing complex work through iterative sprints and defined roles.
- Scrumban - A hybrid agile approach combining Scrum's structure with Kanban's flow-based principles.
- Sprint Planning - A collaborative meeting where the team selects and plans work for the upcoming sprint.
- Sprint Retrospective - A team meeting at the end of each sprint to reflect on process and identify improvements.
- Sprint - A fixed-length iteration in Scrum where a team completes a set of committed work.
- Story Points - A relative estimation unit measuring the effort and complexity of user stories.
- Test-Driven Development - A software development approach where tests are written before the code they validate, following a red-green-refactor cycle.
- User Stories - Short descriptions of features from the user's perspective used to capture requirements.
- Velocity - A measure of the amount of work a team completes during a sprint, used for planning.
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