Design Thinking Process
A human-centered problem-solving methodology with five iterative phases.
Also known as: d.school process, Human-centered design, Design thinking stages
Category: Frameworks
Tags: designs, problem-solving, innovations, methodology, frameworks
Explanation
The Design Thinking Process is a human-centered problem-solving methodology developed at Stanford's d.school and IDEO. It emphasizes understanding users deeply before developing solutions. The five phases: Empathize - understand users deeply through observation, interviews, and immersion. Set aside assumptions and truly see the problem from their perspective. Define - synthesize findings to define the core problem. Create a clear problem statement (point of view) that guides ideation. Ideate - generate many possible solutions without judgment. Brainstorm widely, then converge on promising ideas. Prototype - create quick, rough versions of solutions. Make ideas tangible so they can be tested and improved. Test - gather feedback on prototypes. Learn what works, what doesn't, and iterate based on real user reactions. Key principles: human-centered (start with people, not technology), prototype early (learn by making), embrace ambiguity (be comfortable with not knowing), and iterate (improvement through cycles). The process is non-linear - you may jump between phases based on what you learn. For knowledge workers, Design Thinking provides: structured approach to complex problems, emphasis on user needs, and permission to experiment before committing.
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